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wxPython-4.1.2a1.dev5259+d3bdb143-cp310-cp310-macosx_12_0_arm64.whl While the same commands should work on Mac OSX as it does on Windows, I found that I needed to run the following command to generate a working executable: pyinstaller imageviewerslideshow.py -windowed The output that PyInstaller generates will be slightly different and the result is an application file.There are snapshots for Python 3.9/3.10 but they seem to be for ARM only. This is for Python3.8, and the only has builds for 3.8.10 (2 releases behind the latest 3.8.12 as it is now only in security release in source code only - no official builds). However the wxpy snapshot directory only has one Universal2 release. I assume Universal2 is the future and what I should go with. The more mature 3.9 series has releases for Intel only and Universal1. has a 3.10 series release (3.10.1) for Universal2 only. I want to be ready to use the wxPy 4.1.2 release, so am happy to work with snapshots in the mean time.
Wx python download mac update#
If you'd like to try the other samples, open src/HelloAppStore.py and change the main function to call one of the other libraries.I’m starting an update of an old wxPython Mac app. This example app uses Tkinter by default but includes samples for several of the other GUI libraries. I'm disappointed that wxPython gets the shaft here, as most of my preexisting GUI apps in Python are written with wxPython.
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Probably PyObjC is the best choice to get full functionality.
Wx python download mac for mac#
The above assessment leaves the following choices for Mac App Store apps: Seriously don't people test anything these days?
Note: Cannot be submitted to Mac App Store due to wxPython's reliance on deprecated QuickTime APIs.The cocoa-python library exposes a tiny subset of Cocoa using ctypes.Almost no online documentation for this approach.Most direct way to access native Cocoa frameworks, albeit verbose.ctypes / Cocoa - Low-level bindings directly to Cocoa frameworks.Provides full access to all OS X native widgets.PyObjC / Cocoa - Full bindings to the Cocoa frameworks.In Python there are a few libraries available to create a GUI: Writing your Own App? Choosing a GUI LibraryĪny app you submit to the Mac App Store must have a GUI. When you are prompted for an item to upload, select dist/HelloAppStore.pkg.Click "Deliver Your App" and select the app record you created in iTunes Connect.